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Tech Artist - Beach Bum

VoodooRaanana, Center District, IsraelNot specifiedFull-timeSeniority: Not specified

Posted 2 days ago · 0 applicants

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The role in plain words

Must-have
  • 2+ years of experience as a Tech Artist, Technical Animator, Technical Designer, or Unity Developer
  • Unity
  • Strong understanding of animation principles and their implementation
  • Experience with Unity Animator, Timeline, Particle System, and UI animation
  • Experience building Unity editor tools, automation, or workflow improvements
Nice-to-have

    Extracted from the job description · kept up to date automatically

    Who this suits

    Full job description

    Original listing · kept for reference

    About Beach Bum

    Beach Bum is a dynamic and innovative gaming company that brings a fresh twist to classic games by introducing them to the world of casual online games. Beach Bum was created in 2015 by industry leaders out of a genuine passion for gaming and technology. In 2021, Beach Bum was acquired by hyper casual gaming leader Voodoo, opening the door to countless new opportunities and millions of players worldwide!

    Role Overview

    We are looking for a talented Tech Artist to join our team! You'll bridge the gap between Design and Development, transforming static concepts into engaging, interactive experiences while improving the efficiency of the entire art pipeline.

    Responsibilities

    • Bring UI, characters, and game assets to life through high-quality animations, transitions, and visual effects.

    • Implement, polish, and maintain art assets inside Unity while ensuring visual consistency across the game.

    • Develop tools, automation, and editor extensions that improve artists' workflows and production speed.

    • Collaborate closely with Designers, Artists, Developers, and Product teams to deliver polished features.

    • Prototype and implement new visual experiences that enhance player engagement.

    • Optimize assets, animations, and effects to achieve excellent mobile performance.

    • Troubleshoot technical art challenges and propose scalable solutions.

    • Help define and improve production pipelines, best practices, and technical standards across the art team.

    Requirements

    • 2+ years of experience as a Tech Artist, Technical Animator, Technical Designer, or Unity Developer in the mobile gaming industry.

    • Excellent knowledge of Unity.

    • Strong understanding of animation principles and their implementation.

    • Experience with Unity Animator, Timeline, Particle System, and UI animation.

    • Experience building Unity editor tools, automation, or workflow improvements.

    • Strong understanding of mobile optimization and performance.

    • Experience with Git or other version control systems.

    • Ability to independently solve technical art challenges.

    • Strong communication skills and experience collaborating across multidisciplinary teams.

    • Strong English speaking & writing skills.

    Profile

    • Ownership: Ability to take charge and create foundations that others will use.

    • Hit The Ground Running: Ability to dive head-first into existing codebases and standards.

    • Strategic Thinker: Ability to see the big picture and align tasks with broader business goals.

    • Proactive Problem-Solver: Independent and initiative-driven with a strong can-do attitude.

    • Attention to Detail: Systematic approach to tasks with exceptional accuracy.

    • Multitasker: Capable of managing multiple responsibilities and prioritizing effectively.

    • Collaborator: Happy to work with others in a team and collaborate.

    • Team Player: Reliable, responsible, and able to communicate effectively across different teams.

    About Voodoo
    Company profile · coming soon

    Employee reviews · coming soonMore roles at Voodoo

    Questions about this role

    • This listing did not state a salary. We only show pay when the employer publishes it.
    Voodoo
    Posted 2 days ago · 0 applicants
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