Product Designer (UX/UI)
Posted 16 days ago · 0 applicants
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The role in plain words
As a founding Product Designer, you will design end-to-end mobile game and app experiences from the ground up. Your day-to-day work will involve creating user flows, wireframes, prototypes, and high-fidelity UI, with a focus on onboarding, daily loops, and retention mechanics. You will also collaborate closely with the founding team to define the product's visual language and design system.
- Strong UX/UI, interaction design, and visual design skills
- Strong portfolio showing mobile-first product work
- Experience designing mobile apps, games, or high-engagement consumer products
Extracted from the job description · kept up to date automatically
Who this suits
This role suits designers with a strong portfolio in mobile-first product design, consumer apps, or mobile games who thrive in fast-paced, early-stage startup environments. It is less ideal for those who prefer established design systems or structured corporate environments with highly specialized roles.
Full job description
Original listing · kept for referenceWe are building a stealth mobile gaming venture and looking for a founding Product Designer to join the core team.
The venture is led by an experienced founder who previously built and scaled a gaming company valued in the hundreds of millions.
We are looking for a designer who understands mobile games, consumer apps, UX/UI, player behavior, retention, engagement, and what makes users come back every day.
What you’ll do
• Design end-to-end mobile game and app experiences
• Create user flows, wireframes, prototypes, and high-fidelity UI
• Work on onboarding, daily loops, engagement, and retention mechanics
• Translate product ideas into simple, clear, and engaging user experiences
• Collaborate closely with product, engineering, and the founding team
• Help define the visual language, design system, and product experience from the ground up
What we’re looking for
• Experience designing mobile apps, games, or high-engagement consumer products
• Strong UX/UI, interaction design, and visual design skills
• Strong portfolio showing mobile-first product work
• Understanding of retention, engagement, user psychology, and B2C products
• Ability to move fast, prototype quickly, and iterate based on feedback
• High ownership and comfort working in an early-stage environment
This is an opportunity to shape the design of a new mobile gaming product from the earliest stage.
Questions about this role
- This listing did not state a salary. We only show pay when the employer publishes it.
- Strong UX/UI, interaction design, and visual design skills, Strong portfolio showing mobile-first product work, Experience designing mobile apps, games, or high-engagement consumer products