3D Animator
Posted 26 days ago · 0 applicants
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The role in plain words
This role involves creating gameplay animations for a PC strategy game using Unreal Engine 5. You will animate a variety of subjects, including humanoids, creatures, vehicles, and transforming structures, while collaborating with the rigging team to test rigs and ensure assets run smoothly in real time.
- 3+ years of experience in game animation
- strong portfolio showcasing gameplay animation
- Proficiency in Maya (preferred) or Blender
- Solid understanding of working with IK/FK setups and character rigs
- Ability to animate hard-surface models like vehicles, buildings, and machinery
- Experience with Unreal Engine 5 (Control Rig, State Machines)
- Knowledge of Python or scripting for animation tools
- Rigging or skinning experience
Extracted from the job description · kept up to date automatically
Who this suits
This position suits 3D animators with at least 3 years of game animation experience who are proficient in Maya or Blender and skilled in animating both animals and hard-surface models like machinery. It is less ideal for those looking to work strictly on mobile titles or who lack experience with quadrupeds and gameplay-focused timing.
Full job description
Original listing · kept for referenceJoin the team building Defcon Zero
Come define the look of the next generation of RTS. We are looking for a 3D Animator for Defcon Zero, our flagship strategy title. Its a gritty, high-fidelity RTS built on Unreal Engine 5.
We are looking for a versatile 3D animator who is a master of movement and a technical problem-solver. As an Animator at Triarts, you will be responsible for bringing our world to life - from animating organic humanoids and creatures to mechanical units and transforming structures.
What You Will Do
• Design and execute high-quality, loopable gameplay animations for a wide variety of units.
• Bring vehicles and structures to life through deployments, mechanical transitions, and transformations.
• Work closely with our rigging team to test rigs and provide feedback for animation-friendly setups.
• Ensure all assets are optimized for real-time performance and seamless integration into Unreal Engine 5.
• Work across different animation styles, from organic animal movement to rigid, mechanical precision.
Requirements
Technical Qualifications:
• 3+ years of experience in game animation, with a strong portfolio showcasing gameplay animation.
• Proficiency in Maya (preferred) or Blender.
• Solid understanding of working with IK/FK setups and character rigs.
• Ability to animate hard-surface models like vehicles, buildings, and machinery.
• Exceptional grasp of timing, weight, and silhouette for gameplay-oriented animations.
• Proven experience animating quadrupeds and animals, not just bipeds.
• Fluent in English (Written and Spoken).
Nice to Have:
• Experience with Unreal Engine 5 (Control Rig, State Machines)
• Knowledge of Python or scripting for animation tools
• Rigging or skinning experience is a plus.
• Genuine passion for RTS games and the strategy genre.
Who You Are:
• Thrive in a collaborative, team-oriented environment where clear communication is key.
• Possess excellent interpersonal skills and actively anticipate potential issues before they arise.
• View feedback as a vital tool for professional growth rather than personal criticism.
• Demonstrate a proactive attitude and a hunger to learn new tools and pipelines independently.
What We Offer
• The Forefront of PC Dev: Break away from the mobile market. Join one of the few studios in Israel dedicated to building high-fidelity, hardcore PC strategy games using the latest Unreal Engine tech.
• Hybrid Flexibility: Enjoy the best of both worlds with a flexible model that balances in-studio collaboration with work-from-home focus time.
• A Veteran Team: Work alongside passionate developers who care deeply about the RTS genre and hold themselves to high artistic and technical standards.
• Growth Potential: Grow alongside the studio. As Defcon Zero expands, so does your influence and responsibility.
• Direct Impact: You aren't just a number in a massive hierarchy. Your work will directly shape the final game, and your contributions will be visible on screen.
• Collaborative Culture: Join a dedicated group of passionate gamers and artists. We cultivate a workspace that balances a friendly, grounded atmosphere with the rigorous professional standards required to ship a top-tier title.
Questions about this role
- This listing did not state a salary. We only show pay when the employer publishes it.
- Hybrid
- 3+ years of experience in game animation, strong portfolio showcasing gameplay animation, Proficiency in Maya (preferred) or Blender, Solid understanding of working with IK/FK setups and character rigs, Ability to animate hard-surface models like vehicles, buildings, and machinery