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Technical Artist - Playable Ads

Moon ActiveTel Aviv-Yafo, Tel Aviv District, IsraelNot specifiedFull-timeSeniority: Not specified

Posted 18 days ago · 75 applicants

Salary not listed for this role

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The role in plain words

Must-have
  • Proven experience creating animations for mobile games, UI animations, visual effects and character animations
  • Experience working with media creation tools such as Adobe photoshop, after effects and Blender
  • Experience leveraging AI tools (assets generation, code assistance, or automation) to accelerate the creative pipeline
  • Self-organized, proactive and self-taught
  • Strong ownership of tasks and ability to work independently
Nice-to-have
  • Experience working in a web development environment (Node.js, Pixi.js, Three.js)
  • Experience writing GLSL or working with custom shaders for web-based visual effects

Extracted from the job description · kept up to date automatically

Who this suits

Full job description

Original listing · kept for reference

Moon Active is one of the world's fastest-growing mobile game companies, providing top-quality gaming entertainment that is enjoyed by millions of players across the globe. We’re looking for incredible people who have a desire to create, develop and deliver an out of this world game experience. Become a part of our talented and data-driven team, join the Fun side of the Moon!

We’re looking for a highly experienced, versatile and passionate Technical Artist to join our growing team. As a Technical Artist, you’ll work closely with our game design and development team to shape our production pipeline while creating innovative playable ads (responsive mini-games) that reach millions of users worldwide.

Responsibilities:

• Use Cursor and other AI frameworks to animate and integrate 2D/3D assets and visual effects into playable ads, ensuring they are both beautiful and performant.

• Build game mechanics and levels, focusing on the "juice" polish, feel, and visual feedback.

• Design and optimize workflows for exporting assets from creative tools (Photoshop, Blender) into the playable pipeline.

• Implement advanced optimization techniques (texture packing, draw call reduction, asset compression) to keep playables under strict 2MB–5MB limits.

Requirements:

• Proven experience creating animations for mobile games, UI animations, visual effects and character animations.

• Experience working with media creation tools such as Adobe photoshop, after effects and Blender.

• Experience leveraging AI tools (assets generation, code assistance, or automation) to accelerate the creative pipeline.

• Passion for solving problems.

• Self-organized, proactive and self-taught;

• Strong ownership of tasks and ability to work independently.

• Enthusiastic about new technologies, mobile in particular.

Advantages

• Experience working in a web development environment (Node.js, Pixi.js, Three.js)

• Experience writing GLSL or working with custom shaders for web-based visual effects.

*** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO/SHOWREEL

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Moon Active
Posted 18 days ago · 75 applicants
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