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Game Designer - Playable Ads

Moon ActiveTel Aviv-Yafo, Tel Aviv District, IsraelNot specifiedFull-timeSeniority: Not specified

Posted 23 days ago · 96 applicants

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The role in plain words

Must-have
  • 2+ years of experience designing levels and game mechanics for casual mobile games, or product management role experience in the casual gaming space
  • Relevant work portfolio showcasing level design craft
  • Solid grasp of game design methodologies and up-to-date knowledge of the casual audience, casual game markets and player motivations
  • Excellent interpersonal skills to clearly and effectively communicate feedback and design ideas
  • Strong self-driven work ethic and ability to work effectively in an agile team environment
Nice-to-have

    Extracted from the job description · kept up to date automatically

    Who this suits

    Full job description

    Original listing · kept for reference

    Playable Ads are interactive mini-games that are used to engage and attract new users to download and play our games.

    As a Game designer you will be in charge of the Game design and polishing the game mechanics and game-flows of our playable ads as well as testing and gaining insights based on how the playable performed.

    Responsibilities:

    • Design levels for top performing playable ads for leading games, to excite, engage, and bring new players to download our games.

    • Research and develop innovative game mechanics for playable ads.

    • Work closely with game developers and provide constructive feedback on playable ad mechanics and experience

    • Analyze performance data to optimize game mechanics and conversions.

    • Collaborate with the game design team with improving our content pipeline and processes.

    • Stay current on mobile game advertising trends and best practices.

    • Support and collaborate with the team from a level design perspective (Production, QA, Art, Game Design, etc).

    Requirements:

    • Product management role experience in the casual gaming space, or 2+ years of experience designing levels and game mechanics for casual mobile games.

    • Strong passion for gaming, particularly with regards to casual mobile games.

    • Positive and creative mind with a passion for the level design craft (showcased with a relevant work portfolio).

    • Solid grasp of game design methodologies and up-to-date knowledge of the casual audience, casual game markets and player motivations.

    • Excellent interpersonal skills to clearly and effectively communicate feedback and design ideas.

    • Strong self-driven work ethic and ability to work effectively in an agile team environment.

    • Ability to incorporate feedback from your team into your work and use it to learn and grow in your role.

    *** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO / SHOWREEL

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    Moon Active
    Posted 23 days ago · 96 applicants
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