Level Designer
פורסם לפני 17 ימים · 0 מועמדים
התפקיד במילים פשוטות
התפקיד כולל תכנון ובנייה של תרחישי אימון צבאיים ריאליסטיים בתוך סביבות סימולציה המבוססות על מנוע Unity. העבודה היומיומית כוללת עיצוב פני שטח, סביבות ומיקום אביזרים, לצד תרגום מושגים צבאיים ללוגיקת תרחישים אינטראקטיבית. בנוסף, התפקיד דורש אופטימיזציה של הסביבות לביצועים גבוהים ושמירה על מבנה סצנות נקי.
- Strong, hands-on experience with the Unity Game Engine
- Strong artistic and spatial design skills, with solid 3D world understanding — scene composition, layout, texturing, and asset preparation
- Proven ability to create structured environments and scenarios from concept through implementation
- Strong organizational and problem-solving skills, with the ability to work both independently and within multidisciplinary teams
- Experience with version control systems (Git, SVN)
- Experience with 3D software such as Blender, Maya, or 3ds Max
- Basic C# scripting knowledge in Unity, and experience with terrain creation and environment building
חולץ מתיאור המשרה · מתעדכן אוטומטית
למי זה מתאים
משרה זו מתאימה לבעלי ניסיון מעשי חזק ב-Unity ובעלי הבנה מעמיקה בעיצוב תלת-ממדי וקומפוזיציה, שיש להם הבנה בסביבות צבאיות וריאליזם של תרחישים. היא פחות מתאימה למי שאין לו תיק עבודות המציג פרויקטים ב-Unity או למי שמחפש עבודה מרחוק.
תיאור המשרה המלא
המשרה המקורית · נשמר לעיוןBagira is a leader in training and simulation systems, delivering mission-critical solutions used by hundreds of thousands of soldiers across 80+ sites worldwide.
We are looking for a Level Designer to design and build realistic military training scenarios within Unity-based simulation environments — transforming operational concepts into immersive, high-performance training experiences.
This is a full-time position, based at our headquarters in Modi'in.
What will you do?
• Design and build military training levels and scenarios within Unity simulation environments — shaping terrain, environments, props, and overall scene composition.
• Translate military concepts, procedures, and training objectives into interactive scenario logic and event flows.
• Rapidly prototype and iterate on level content based on operational and customer feedback, while maintaining realism and consistency.
• Optimize environments and content for performance and simulation efficiency, and maintain clean scene structures and asset workflows.
Requirements:
• Strong, hands-on experience with the Unity Game Engine.
• Strong artistic and spatial design skills, with solid 3D world understanding — scene composition, layout, texturing, and asset preparation.
• Proven ability to create structured environments and scenarios from concept through implementation.
• Understanding of military environments and a strong sense of scenario realism.
• Strong organizational and problem-solving skills, with the ability to work both independently and within multidisciplinary teams.
• Experience with version control systems (Git, SVN), and a portfolio demonstrating Unity projects and 3D content creation.
Preferred (Advantage):
• Experience with 3D software such as Blender, Maya, or 3ds Max (3D modelling is not part of the role, but the knowledge is a strong advantage).
• Basic C# scripting knowledge in Unity, and experience with terrain creation and environment building.
• Experience developing military simulations or training systems, and familiarity with military tactics, operational workflows, or training procedures.
שאלות על המשרה
- המשרה לא ציינה שכר. אנחנו מציגים שכר רק כשהמעסיק מפרסם אותו.
- מהמשרד
- Strong, hands-on experience with the Unity Game Engine, Strong artistic and spatial design skills, with solid 3D world understanding — scene composition, layout, texturing, and asset preparation, Proven ability to create structured environments and scenarios from concept through implementation, Strong organizational and problem-solving skills, with the ability to work both independently and within multidisciplinary teams, Experience with version control systems (Git, SVN)