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C++ Software Engineer

Gotfriendsמחוז תל אביב, ישראללא צויןFull-timeדרגה: לא צוין

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תובנת Willbi
חובה
  • B.Sc. in Computer Science, Software Engineering, or equivalent / Alumni of an Elite IDF Technological Unit
  • 4–5+ years of hands-on software development experience
  • Strong, deep programming proficiency in Modern C++ (C++11 and above)
  • Solid experience in Low-Level / System-Level Software Development on Linux
  • Strong mastery of Multithreading, Concurrency, and Memory Management
יתרון
  • Experience with Video Streaming, Real-Time Video Processing, or Multimedia Frameworks (e.g., FFmpeg, GStreamer, WebRTC, CUDA)
  • Practical knowledge of Python, Go, or GPU acceleration

חולץ מתיאור המשרה · מתעדכן אוטומטית

תיאור המשרה המלא

המשרה המקורית · נשמר לעיון

A premier, global market leader in AI, Computer Vision, and automated SportsTech broadcasting. The company has engineered a breakthrough platform that automates live sports production and streaming using panoramic video capture, deep learning, and real-time computer vision.

Its technology enables sports organizations worldwide to capture, produce, monetize, and broadcast TV-quality live streams complete with automated dynamic camera tracking, real-time highlights, and smart graphics at massive global scale.

Employing hundreds of professionals worldwide with a major R&D hub in Israel, the company broadcasts a live game every few minutes across the globe.

Located in central Tel Aviv (Sarona district, walking distance from train stations), operating on a hybrid work model.

Role Description-

• Serving as a C++ Real-Time & Systems Infrastructure Engineer, joining the core engineering squad responsible for developing the high-performance media engine that captures, processes, and streams live sports events in real time.

• Designing, implementing, and optimizing core low-level and system-level software components primarily in C++ (C++11 and above) on Linux.

• Developing secondary services and internal tools utilizing Python and Go, integrating modern AI-assisted development tools (Claude, Copilot) into daily workflows.

• Architecting high-throughput, low-latency concurrent systems with a deep focus on multithreading, asynchronous processing, and efficient memory management.

• Bridging hardware and software layers to interface with specialized camera hardware, video capture devices, and embedded edge systems.

• Collaborating cross-functionally with Deep Learning researchers, Video Streaming architects, and Product teams to scale real-time broadcasting pipelines.

Requirements-

• B.Sc. in Computer Science, Software Engineering, or equivalent / Alumni of an Elite IDF Technological Unit – Mandatory

• 4–5+ years of hands-on software development experience – Mandatory

• Strong, deep programming proficiency in Modern C++ (C++11 and above) – Mandatory

• Solid experience in Low-Level / System-Level Software Development on Linux – Mandatory

• Strong mastery of Multithreading, Concurrency, and Memory Management – Mandatory

• Background spanning both Hardware & Software domains (e.g., Embedded Systems, IoT, HW-SW Integration, or Military Tech units) – Mandatory

• High proficiency in English and strong collaborative communication skills – Mandatory

• Experience with Video Streaming, Real-Time Video Processing, or Multimedia Frameworks (e.g., FFmpeg, GStreamer, WebRTC, CUDA) – Significant Advantage

• Practical knowledge of Python, Go, or GPU acceleration – Advantage

אודות Gotfriends
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Gotfriends
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